Everything’s cooler in space.
This could just about be my LEGO building motto, but it’s nonetheless true. Astronauts are cooler than regular pilots. Star Wars is cooler than Earth wars. Space aliens are cooler than illegal aliens. You get the point.
Anyway, the various classic LEGO Space themes gave us a world where humans are in space, big time. The original Classic prototheme was a sort of semirealistic basic exploration theme; Blacktron gave us a criminal or rebel element; Space Police introduced us to law enforcement in space. M-Tron showed us the world of space haulage, or possibly mining or manufacturing of some form, and Ice Planet gave us arctic research in space. The year-to-year subthematic overlap placed all these incarnations of LEGO Space in the same universe, so it’s quite evident: in the LEGO future, humans are living and working in space.
LEGO City is the modern “real life” theme, giving us brick-built versions of everything from waste trucks to pizza parlors. However, there are plenty of other adjuncts to the modern City and earlier Town themes, such as the jungle subtheme, the airport subtheme and the construction subtheme. Ice Planet’s obviously a prequel of the Arctic subtheme, Police and Space Police go together, and I’ve played with the idea of space construction (witness this spacedozer). The idea of a Jungle Planet or a Modular Space City or a Volcano World space-based subtheme is a pretty good one, but that’s not what I’m doing here.
No, this build takes its cues from a variety of older City and Town subthemes; most notably the Coast Guard and Res-Q subthemes, but with a bit of the LEGO Fire Service thrown in.
I’ve seen excellent models of space ambulances built by other people, and the airport subtheme is cosmicised every time someone builds a starliner or personnel shuttle, but to my knowledge I don’t think I’ve ever seen a space rescue build.
Taking my nomenclative cues (no pun intended) from the old Res-Q line (1998-99) as well as the various classic Space themes, I’m calling my LEGO Space Rescue Service “Q-Tron”.
This, then, is the Q-Mech.
Selecting red and white with trans blue transparent elements and grey structural highlights as a colour palette both high-visibility and distinct from the various early Space themes, I thought about building a large emergency recovery vehicle-type rover with towing hooks and winches and so on, but I really wanted 6-8 large Technic-type wheels and the only colour I’ve got in sufficient quantity is gold. And that doesn’t work with my chosen colour scheme.
So, more or less done with spaceships for the moment, I decided to build a mech instead.
The Q-Tron rescue service mech is a large (ish) humanoid mech able to navigate rough terrain and provide heavy backup for the Q-Tron emergency response teams. Relatively generic and adaptible, the Q-Mech is used in a variety of space rescue roles wherever large amounts of extra strength are required, including moving debris in the wake of planetary quakes or landslides, crash recovery and cavern bracing.
The mech’s clawed hands are capable of considerable delicacy despite their size, and are frequently employed Jaws of Life-style in crash recovery situations.
The Q-Mech contains a powerful onboard atmospheric scrubber and liquid oxygen tank which can be plugged in externally to those of a vehicle or space habitat in the event of an environmental systems failure. The twin nozzles on either side of the cockpit can handle external hoses, though they are multipurpose in design and also function as part of the mech’s fire suppression system.
The vacuum of space serves as an effective fire suppressor for most types of fires, but there are still various chemical agents in use which contain enough stored oxygen to combust even in vacuum.
These deadly “vacuum fires” cannot be controlled with traditional methods of fire suppression, but the Q-Mech uses powerful “dry-foaming” flame-retardant chemicals to encase and absorb the energy of a vacuum combustion event.
I think my favourite part of this mech is the sloping windscreen interface. A little finicky to put together (it more or less exploded a couple of times during construction when I squeezed too hard), it’s one of my better approaches to a mech cockpit. And the nozzles hide the way it’s done quite well.
I think this may be one of my better mechs yet, even though I’m not really using advanced joint techniques on it. I’m not convinced I could scale up the joint techniques I’ve seen to something this stocky and robust. Still, I’m satisfied with the way I’ve disguised the nature of most of the joints.
Because I wanted to show it in action and still had the Black Horus built, I ended up with a situation in which I have a downed enemy Blacktron pilot being rescued by the Q-Tron mech. A little weird, but emergency services people don’t ask you whose side you’re on before they get to work. They just get on with it.
So this is my space rescue mech. I have an idea for a Q-Tron rescue hovercraft (ie antigrav) as well, and I may well build that next. Stay posted…