Category Archives: Lego Classic Space

Krystovian Task Force 02

Following on from last time’s small Ice Planet battle fleet, I present further expansions to the Krystovian Naval Command.

The extensions to the Krystovian space fleet

I reworked KNS Nordica into a second Jotun-class vessel, just to have at least a couple of ships beyond really tiny ones that are ostensibly in the same class. That necessitated a reworking of the frigate Snowbird, but I think I prefer this version. There’s a new destroyer-sized vessel, the battle transport Kodiak, and I added a couple of cruiser-sized vessels midway between KNS Sword of Winter and the destroyers.

Finally, I built a trio of corvettes on a different design to the Mammal-class.

Ready? Here goes…

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KNS Nanuk

Lyran Corax-class cruiser

With the expansion of the Vertex shipyards at Zycon-IV, the Stellar Republic of Krysto intends to gradually phase out its foreign-built cruisers and battlecruisers as the new Frostblade-class battlecruisers and Valhalla-class cruisers finish construction.

For the moment, however, the KNC’s cruiser complement is filled by a mix of Federation, Blacktron and other designs, such as KNS Nanuk, an ex-Lyran design produced by one of the largest of the several buffer states. The Corax-class may be based on a modified copy of the Blacktron Reiver-class, though the Lyran government deny this.

KNS Ilmarinen

Refitted Federation Apollo-class cruiser

After the controversial Apollo-class were withdrawn from Federation service, all six ships were acquired by the Stellar Republic of Krysto.

Refitted in the Vertex shipyards, the vessels were renamed after Finnish mythological characters and entered service with the KNC.

Though weak in terms of primary armament by the standnrds of modern warships, the Apollos have extensive secondary armaments and point defence grids, making them superb fighter- and missile-defence ships.

KNS Aegir

Jotun-class destroyer

Another of the Jotun-class, KNS Aegir follows the same design as the more famous KNS Ymir.

KNS Kodiak

Kodiak-class battle transport

With the increasingly proactive and internationally-engaged posture of the Krystovian government in recent years, a need was felt for a planetary assault vessel of a sort.

Both Federation and Blacktron ships were looked at, but both the Federation’s Myrmidon-class and the Blacktron Alliance’s Genghis-class are large, battlecruiser-sized vessels designed to transport huge numbers of troops at once; too large and expensive for the KNC to operate on an ongoing basis.

The solution was the destroyer-sized Kodiak-class of pocket planetary assault ships, or “battle transports”, as they are designated.

KNS Aurora

Icefire-class frigate

The first flight of the Icefire-class are generally considered handsomer vessels than their second-flight counterparts like KNS Snowbird, but the second-flight ships have slightly greater available volume for ship’s systems and supplies. KNS Aurora was the second ship of the class built after KNS Icefire herself.

KNS Laptev

Kara-class frigate

The older Kara-class frigates were the main domestically-built frigate class before the introduction of the Icefires, and many of the class are still in service.

Sleeker and faster than the newer class but far less capable otherwise, the Karas are generally used as scoutships and fast patrol vessels.

KNS Gaspar

KNS Balthazar

KNS Melchior

Blacktron Tribal-class corvettes

The three Tribal-class corvettes here were acquired together from the Blacktron Alliance when the Alliance withdrew the last of its corvettes from service.

They are typically used as customs patrol vessels and couriers.

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The entire Krystovian fleet as built at present.

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Krystovian Task Force

The Krystovian Naval Command is the spacegoing military force of the independent Stellar Republic of Krysto. Comprising the three systems of Krysto proper, Zycon and Coldstream, the Stellar Republic is one of a number of neutral buffer states between the Federation and the Blacktron Alliance. Krysto in particular is famed as the so-called “ice planet”, but all of the Republic’s worlds are cold planets that skirt the edges of habitability.

Battlecruiser Task Force of the Krystovian Naval Command

The KNC is a surprisingly large and well-equipped fighting force for a mere three-system polity, and though its fleet lacks the dreadnought-class battleships of the major powers, its battlecruiser-led task forces, such as the one pictured here, are capable fighting formations.

KNS Sword of Winter

Frostblade-class battlecruiser

KNS Sword of Winter

The Krystovian Naval Command’s newest starship and largest domestically-built vessel, the Sword of Winter is only the second starship of battlecruiser class to be built in Krystovian yards. KNS Sword of Winter is 10m longer than her sister KNS Frostblade, the extra space being utilised to make the forward power monitoring rooms more ergonomic.

The Stellar Republic’s Vertex Shipyards in Zycon-IV orbit have only recently been upgraded to a size capable of building large cruiser- and battlecruiser-class vessels, and the Frostblades are the firstfruits of the increase in capacity. Before that, all vessels larger than destroyer-class, and some of the KNC’s smaller vessels also, were purchased from other star nations.

KNS Ice Maiden

Refitted Blacktron Werewolf-class light carrier

KNS Ice Maiden

Originally the Blacktron Fleet vessel Nightmare, the Ice Maiden is the oldest ship in the entire Krystovian Naval Command, having already had a substantial service life within the Blacktron Alliance before being sold off to the Stellar Republic and refitted to Krystovian specifications. It is designated a “light carrier” because it is built on a light cruiser-sized hull rather than the battlecruiser- and dreadnought-sized carriers favoured by the major powers.

Ice Maiden is due to be retired once the domestically-produced twin carriers Partridge and Peartree come online, but for now it provides an operational base for 20 domestic Polaris-class space fighters.

KNS Ymir

Jotun-class destroyer

KNS Ymir

Venerable lead ship of the Stellar Republic’s Jotun-class of fleet destroyers, KNS Ymir is considered a “lucky” ship in the Krystovian Naval Command. The Jotuns have been mainstays of the small Krystovian fleet, and until recent expansions were the largest vessels produced in the Vertex yards. However, they are beginning to be replaced by the newer Kalevala-class.

KNS Nordica

Federation Sapphire-class destroyer

KNS Nordica

An ex-Federation Sapphire-class named after the largest continental landmass emerging from Krysto’s iced-over seas, Nordica was built under contract for the KNC by the Futura system’s Futuron Naval Yards. A little smaller than the Jotun-class, several Sapphires were constructed for the Republic while Krysto’s own shipyards were being extended and upgraded. The ships supplement the Jotun and Kodiak-classes.

KNS Snowbird

Icefire-class frigate

KNS Snowbird

The Icefires are the Stellar Republic’s most advanced frigate class, and KNS Snowbird is one of the most recent exemplars of the class. It shares the same vertical orientation as most newer Krystovian ship classes, such as the large Frostblade-class battlecruisers. KNS Snowbird is, of course, much smaller, but can sustain a much higher acceleration than a larger vessel.

KNS Caribou
KNS Narwhale

Mammal-class corvettes

KNS Narwhale (left) and KNS Caribou (right)

The Mammal-class corvettes are another older design. The entire corvette class is being phased out of most space navies as too small to be effective, given that construction of a frigate takes only 125% as long and yields a larger, better protected and longer-ranged ship. Krysto’s corvettes are mostly extensively refitted and less visually alike than their common class designation might suggest.

KNS Caribou is named after the Old Earth creature. KNS Narwhale is named after a native Krystovian species which slides over the ice of that planet’s seas.


I semi-promised more Ice Planet a week or so ago, and what better way to keep that promise than with a whole fleet?

Building a battle squadron for the civilian Iceplaneteers might seem like a bit of a non-sequitur, but people produce M:Tron space fighters and Futuron tanks all the time, so I feel like I’m on safe ground.

Besides, who’s to say the Classic Space theme’s widely-theorised Federation even actually exists? Those early Space themes are, after all, from the age before TV shows and named characters and back-stories for the sets. And I have to say I rather like the idea of Krysto as a sort of neutral Switzerland between the Blacktron and the Federation.

Bolt from the Black

Thunderbolt-class cruiser of the Blacktron Alliance

The Thunderbolt-class Strike Cruiser is a Blacktron Alliance fleet battlecruiser based on the Fury-class Heavy Cruiser but armed with a supermassive hyperrelativistic railgun.

The Fury-class is considered by many observers to be one of the most versatile of Blacktron warships due to the several variants it has spawned, including not only the Thunderbolt-class but also a Marine assault variant (the Nemesis-class) and an extensively modified hospital ship (the Hippocrates-class).

The base Fury-class are armed with a pair of triple-mounted 50cm high X-ray laser turrets dorsally and three ventrally, plus six side-mounted sponsons with three 25cm lasers apiece, with frequencies in the low X-ray/high UV range.

For close assault, the baseline Fury utilises a trio of heavy 60cm plasma accelerators mounted forward, plus various lighter 10cm point defence laser clusters.

Bow end of the Thunderbolt, showing the supermassive railgun and twin dorsal plasma accelerators.

The Thunderbolt-class modifies the baseline Fury by dispensing with all three ventral 50cm X-ray laser turrets plus one of the plasma accelerators and rerouting power to the hyperrelativistic railgun. The 10cm laser point defence clusters are upgraded to 12cm mounts with a faster cooling cycle between shots, given how Thunderbolts draw enemy fire.

Triple quantum gravity drives

The three quantum-gravitic antimatter engines are unchanged from the baseline Fury-class. The Galactic Federation believe that quantum gravity engines are too dangerous and unstable for normal use, so they utilise the slower linear induction drives for normal-space manoeuvring and hyperspace jump engines for interstellar transit. Quantum gravity engines generate a wormhole-like gravitational singularity which at lower power settings acts to propel the ship forwards sliding down an inclined plane of spacetime, and at higher power settings creates a full-scale directed temporary wormhole allowing point-to-point space jumps. The technology releases a certain amount of dangerous cosmic radiation, however, especially at the high-power spatial jump settings.

The Federation considers the Thunderbolt-class to be a terror weapon because of the destructive power of its EL-3(T) railgun. Nicknamed the “Elephant Gun”, it fires a 12.5-tonne nickel-iron-banded titanium cylinder to velocities approaching 85% of lightspeed. At that velocity, the kinetic energy of the projectile is well into the dinosaur-kilker range, and unconfirmed rumours exist of 2000km diameter planetoids actually being broken apart by Elephant Gun strikes.

Central hull, showing dorsal heavy laser turrets and triple-mount side sponsons

The Blacktron Alliance consider the Thunderbolt-class a deterrent against ongoing Federation encroachment on its sphere of influence as agreed in the 2247 Treaty of Achernar. The politics of Federation-Blacktron interstellar relations are murky at best, and the Treaty of Achernar is only one of a string of “binding treaties” broken or abrogated by one side or the other.

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At 28 inches long (71cm, or 75 studs), this is my largest Blacktron construction to date.

I was actually shocked that it ended up so much longer than my spacewhale, but that’s what the tape measure says. It’s a smaller volume ship, obviously, but yes, it’s a full 11 studs longer than the Cetus.

It’s also a lot more conventional in construction, without the internal Technic framing, multidirectional structural (rather than decorative) SNOTwork and clever technique. I rather like it anyway, but it’s just a lot less clever.

Mechs and Violence

Deliberately tryimg to build better mechs and use more advanced building techniques than my endless balljoint limbs and fancified-box cockpits, I put together this little Blacktron mech.

In that pose, it looks rather gangsta-esque, so I’m calling it the Black Panther mech. It’s probably fitting if the Blacktron are the galaxy’s criminal element, and makes sense if they’re more like a hostile nation, too.

As far as scale goes, either this is an actual humanoid combat robot, in which case it ought to be roughly man-sized or no more than 8ft tall, or there’s a pilot sitting behind that trans yellow stud on the head, in which case it’s monstrously huge and wields a gun bigger than an ICBM. I’m personally not sure which it is.

With so many of my T-pieces in use on the spacewhale, I had to adapt some of the common advanced joint techniques, and it’s not quite as fully poseable as I’d like. But it works, even if it’s rather bland and meh alongside any really good LEGO mech.

Here Fishy Fishy

I do like vertically-oriented ships. They’re almost always awesome-looking; I mean, who couldn’t love the angelfish-like elegance of Babylon 5‘s Minbari War Cruiser? And even the stark severity of Star WarsNebulon-B medical frigate is pretty cool.

I think part of the attraction is that it’s more normal to design and build in a horizontal orientation.

LL394 Blue Guppy

This deliberately piscine spaceship doesn’t have all that much of a vertical orientation compared to something like the Minbari cruiser, but for a minifig-scale ship of its size, it’s far more vertical than most.

I’m not completely happy with some of the studdiness of the sides, but until I get enough blue tile elements to alleviate that problem I’m stuck with it.

I was actually not sure whether to build this as a microscale or at minifig-scale when I began, but the combination of the ovoid windscreen canopy and the rounded top decided it for me. Having said that, however, the idea of a microscale starship roughly based on this sort of shape sounds like a good one.

If the potential microship is a spacewhale, though, this is evidently something smaller.

Given its surface resemblance to that odd 747-derivative heavy transport aircraft, the Super Guppy, I think we have a name…

The Blue Guppy, however, isn’t some sort of transport or shuttlecraft. Despite its harmless-sounding name it’s fairly well-armed, with wing cannons, that spinal mount above, and those twin cones – coilguns? – beside the cockpit.

The sides open up in rather a helicopter-esque fashion, and I suspect that the Blue Guppy’s role is somewhat similar to a Blackhawk or Super Lynx.

I can see a pair or small squadron of these operating helicopter-fashion for ground support and troop insertion, possibly even within atmosphere. Something approaching the Classic Space version of a snowspeeder transport variant.

I remain somewhat dissatisfied with this somehow, but I can’t quite put my finger on what’s wrong with it. Maybe I should have built the spacewhale instead.

Invasive Species

Xenarch-class Blacktron assault fighter

The Xenarch-class assault fighter is a second-generation Invader derivative optimised for the attack/assault role rather than for space superiority.

The original Blacktron Invader. Source: Brickipedia

Less manoeuvrable than a pure space superiority fighter or even a more generic multirole, the Xenarch has far better armour and much more powerful weaponry optimised for strike missions against larger targets like Federation cruisers or space stations.

Like the ancestral Invader modular multirole, the Xenarch can split into a more manoeuvrable smaller front section and a rear module containing the hyperdrive unit and increased power reactors.

The short Xenarch craft is considerably less effective in the heavy strike role but can be employed as a defensive multirole fighter.

Armed with four high-powered grasers and two forward-firing lasers, the Xenarch is one of the most powerful fighters of the Blacktron Alliance, though its lack of manoeuvrability can be a drawback, and operation without the rear section’s high-power reactor prevents the armament from being used at anything over 67% power.

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It occurred to me that a Blacktron space fighter would be a fun build. I haven’t really built one of those since I acquired those three Blacktron astronauts, after all.

Initially I just built the front section, but somehow it looked unfinished. It needed more in the back. Looking at it, I could see echoes of my favourite Blacktron set, the Invader, so that’s the basic design model I used. The trans red plate wings of the original were a feature I always associated with the drive or power systems, so I’ve assumed that’s what they were and built a much cooler-looking modernised system. I’m still not sure whether they’re hyperspace engines or antimatter reactors, but I’m pleased with how they look.

The Xenarch is much chunkier and more solid-looking than the Invader, and seems different enough to warrant a new name, but it needed a name with similar ancestry.

The anemic Blacktron Future Generation line already used “Intruder”, so that was out. I thought about “Secessionist”, “Aggressor” and some other things, but I ended up with Xenarch.

Derived from two Greek words: Xenos, meaning foreigner, and Archon, meaning ruler, it might mean “Foreign Prince” or “Ruler over Strangers”.

And it begins with an X, which automatically makes it cool.

Rear aspect of the shorter Xenarch front section fighter