Stomps around… Shoots big lasers… Eats AT-ATs… Must be a Tyrannomech!
When making a series of Neoclassic Space mechs modelled on dinosaurs, your Tyrannosaur derivative had better be impressive. I hope I’ve achieved that goal.
I always intended the Tyrannomech to be the biggest and baddest of my dinomechs. I was originally thinking it would have a crew of two, one or at most two big guns and a selection of smaller ones. A detachable head spaceship would be an added bonus.
Then I actually started building. Working from the feet up (yeah, possibly a strange place to start, but I grew up in the era before SNOT became the expected norm, and I wasn’t quite sure how to do some of the techniques involving plates used as angled walls) it quickly became clear that this was going to be a considerably larger dinomech than I had originally envisioned.
This is ok, but it creates quite a gap in size between the Raptor and the T-mech. And since nature abhors a vacuum, stay posted…
The Tyrannomech, sometimes called the T-mech for short, is the largest dinomech produced by the VLC Corporation and one of the most combat-capable mechs in use anywhere in the Galactic Federation.
A large bipedal walker featuring a detachable reconnaissance spacecraft as the “head” and an elongated balancing tail, the Tyrannomech combines the heavy armament of many quadrupedal walkers with the better speed characteristics of bipeds. Gyroscopically stabilised and with the tail to aid in balancing, the stability problems sometimes associated with large biped walkers have been effectively overcome by Federation engineers.
The T-mech has a crew of three and an internal transport bay able to hold up to four troops. It may be controlled solely from either of the dorsal cockpit control stations, or from the head via a specially-designed interface bracket, or functions may be shared between all three stations.
The main armament is a pair of heavy antimatter lasers mounted on a dorsal turret featuring a unique double boom arrangement. Numerous other lasers and antimatter lasers act as secondary armament: two each on the small “arms”, four on the head mount, two more in a small ventral turret and five on the tail, making the prospect of attacking a T-mech from any angle a dangerous one.
The reconnaissance spacecraft, known as the R3X fighter, features variable-angle wings and a pair of antimatter lasers as armament. Its primary purpose is to give the T-mech an integral long-range reconnaissance ability.
The Tyrannomech is not widely used outside of the Saurian Sector. In most of the Federation its design as a dedicated combat mech makes it less attractive to more peaceful Sector Commands requiring a more versatile design. In the dangerous Saurian Sector, however, it provides a much-needed heavy defensive capability.